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Discussion: Public Test Server Patch Notes - August 27th, 2017

Discussion in 'Patch Notes' started by MWTaylor, Aug 27, 2017.

  1. MWTaylor

    MWTaylor Community Manager
    Staff Member BPG Representative Game Designer

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    Read today's update for the changes that have been deployed on the public test server, including things such as remote crafting and changes to stats.

    Read more: Public Test Server Patch Notes - August 27th, 2017

    Edit: Added in sneak peak image of PvP heat map below.

    [​IMG]
     
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    #1 MWTaylor, Aug 27, 2017
    Last edited: Aug 27, 2017
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  2. Murrstz

    Murrstz Goblin Warlord
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    • Skills that were previously unable to gain XP through use have been re-added and will gain XP at a 75% reduced rate
    So I can level my witches brew without scrolls? And buff others/buffs?
     
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  3. Airenn

    Airenn Goblin Shaman
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    Any fix to mount knock up being removed, kills not displaying properly and loading screen bug after teleporting?
     
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  4. GrimReapiN

    GrimReapiN Akathar

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    I do not see the image for the pvp heat map.

    @kilrain @MWTaylor

    P.S. This post's title image is a sneak peak at the upcoming PvP heat map that will be coming along with the leaderboards being worked on.

    ??

    Im using android and requesting desktop version of site still do not see it. What am I doing wrong.


    Oh I see it now... Wish you'd just post the pic there at the end.
     
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  5. Thellic

    Thellic Goblin Scout
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    • Stat boosting skills (Ingenious, Muscular, Clever, Nimble, Fleet and Sturdy) have all been removed. Players can now naturally achieve a max of 100 in all stats
    What does this mean?

    The sneakpeak looks interesting. Is it "only" UI stuff like leaderboards and updated map or does it come with some content, like what was hinted at in another post. Updated VCP's I think it was.
     
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  6. gatorsmash

    gatorsmash Goblin Warlord
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    Does remote crafting mean you can craft anywhere now?
     
  7. Aristos Giannes

    Aristos Giannes Cairn Giant
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    PvP heat map? Please tell me that's not what we're going to actually see in game. Tie it into the lore somehow. Have us pay NPC's gold to find nearby enemies, or tie it to quests. If you're again going to ignore the lore and immersion of the game you might as well turn the game into an arena like Pub G or some shit.

    Show some creativity and passion BPG. No more lazy, band aid fixes.

    And I guess the scrolls and essences we've piled up all this time are worthless now?
     
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  8. Biceps

    Biceps Infernal
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    • Stat boosting skills (Ingenious, Muscular, Clever, Nimble, Fleet and Sturdy) have all been removed. Players can now naturally achieve a max of 100 in all stats

    wai
     
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  9. Bloodscar

    Bloodscar Senior Moderator
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    Yes, for none mastery crafting. Mastery crafting requires a workbench still.
    --- Post updated ---
    Players will no longer be able to get to a base level of 110 stats. The natural cap will be 100.
    --- Post updated ---
    You can but the rate is actually 90% as effective as previous normal cast leveling. Scrolling will still be the most effective way to level those spells up.
    --- Post updated ---
    I don't believe any of those bug fixes are in this specific patch.
     
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  10. gatorsmash

    gatorsmash Goblin Warlord
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    Man I don't know about zero-risk crafting
     
  11. Wes Furtive

    Wes Furtive Obsidian Golem
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    Sitting at your pc clanless in a capital or starter city is pretty much risk free.. what do you mean?
     
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  12. gatorsmash

    gatorsmash Goblin Warlord
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    I kind of thought we were going to get away from that as well. I remember the first year on na we would gear up to the teeth when we were crafting.
     
  13. Wes Furtive

    Wes Furtive Obsidian Golem
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    Bad for the game if noobs can get jumped in their capital at crafting tables.
     
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  14. Neilk

    Neilk Web Development & System Admin
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    It's for the website not in-game it won't be real time and it will tie in to our kill-boards.
     
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  15. NonFactor

    NonFactor Oak Lord
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    make sure this stuff count ganks not kills for obvious reasons.

    also, how prevent kill-boards to be destroyed by duels? dont counting repetitive kills?
     
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  16. Aristos Giannes

    Aristos Giannes Cairn Giant
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    This should probably be cleared stated in the OP. As of now, it looks like an incredibly amateur game feature.
     
  17. Nat

    Nat Cairn Giant
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    Will it do anything or will it just tell us where someone was ganked semi-recently?

    Probably should have it in game. Now we may have two maps to alt tab to...
     
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  18. Neilk

    Neilk Web Development & System Admin
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    It's not supposed to be used for finding fights, it's just a fun feature to add to the website similar to what Albion do with the Kill Boards and we had most of the data available to use already.
     
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  19. Nat

    Nat Cairn Giant
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    Oh. Guess I was kind of hoping for hot spots and something in game to tie into it.
     
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  20. gatorsmash

    gatorsmash Goblin Warlord
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    ? this isn't going to stop noobs from getting jumped in Capital Cities if they are Clan tagged. It just removes the danger of trekking to a crafting table.

    /Wes the whole idea of a patch note discussion/forums is just that- a discussion of the good and bad.