Hello me and my family members have been playing this game for about 10 days now and I've noticed a few things that seemed to be lacking that most standard games would have as well as random bugs and quality of life suggestions. Anything suggested here will be more about these things rather than actual game play suggestions. 1. Re adjustable UI Text [Size] (To help with those who have poor vision or even people who just play at high resolutions) 2. Color Blind Mode 3. Annoying License agreement [Perhaps less intrusive? Although such a thing is very minor] 4. Server side banking/Backpacks. [Currently item positions are client side and can cause issues with switching between PCs and reinstalling.] 5. The forums cannot be accessed from the game lobby. [Although could be a issue with my pc] 6. Loading screen tips or rather more of them or possibly multiple at a time. 7. The ability to trade items directly from bank rather than being forced to withdraw from bank and then trade. 8. Redoing the hotkey system to make it a little more usual friendly and less tedius. Helping to remove the need for 3rd part programs. [I have noticed a few nice features though with the spell cycling. Definitely a step in the right direction.] 9. More information on where to find crafting reagents perhaps more information on the wiki and perhaps a way to search from the map in game to show which spawns drop it. 10. Perhaps some fixes for load lag if the engine even allows that. 11. A game trial system something like a 1 week trial? 12. Youtube video patch notes. [This could be done by a member of the community as well although I feel like it's a easy place to check the notes and get a better idea of where this game is heading and the progress that has been made. I've seen this successful on quite a few games as well.] 13. Getting on the steam store. [considering it is the main marketplace for PC gaming that might be a good idea although it would be understandable if you guys are focusing on improving the game before marketing to a fresh new market of players.] 14. Animations while harvesting sometimes glitch out while eating food. 15. Hyperthreading and multicore support. [The old Darkfall seems to have had that issue from what I saw this still seems to be a issue. If not please correct me.] 16. Easier Bank organization, such as resource bags. [Bags that can be toggled to hold the resources directly into the bag when dropped into the bank instead of keeping the bank a unorganized clutter.] 17. Dye Tubs to dye armor and clothing. [Maybe something similar to Ultima Online's. It could also help encourage roleplaying. My cousin was telling me that's been a asked for feature since the original Darkfall.] 18. City resource taxing. [So guilds can automatically withdrawal a set percentage of of the resources harvested in their towns by their guildmates/allies.] 19. Treasure maps seem to sometimes be broken showing near the middle of the map and becoming unusable.